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Refresh Object Used by Multiple Users

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Hi all, As a side project, I'm creating a tick-tack-toe game in Mendix. However, my current is issue is with multiplayer, the game is not refreshing locally. I sign in as player one on my Edge browser and then instantiate the game. I then sign in to my Chrome browser as player 2 and join the game. As player 2 I can see the board (that means that the game is in the 'not started'-state), however as player 1 I still see that I'm waiting for another player (that means that the game is in a 'waiting for player'-state) I have an event that triggers every 2.5 seconds that refreshes the game-object. However, the change of the game-object is not picked up. Any advice? TIA!

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